Fire Hawk: Thexder - The Second Contact - PC DOS - Gameplay Up to Gameover
Fire Hawk: Thexder - The Second Contact for PC DOS
Gameplay Up to Gameover
Game Information from Moby Games
Published by Sierra On-Line, Inc.
Developed by Game Arts Co., Ltd.
Released 1990
Genre: Action
Perspective: Side view
Visual: 2D scrolling
Gameplay: Arcade, Platform, Shooter
Vehicular: Mecha / giant robot
Setting: Sci-fi / futuristic
Fire Hawk: Thexder - The Second Contact is the sequel to Thexder.
The Fire Hawk robot has the same main design as Thexder: a laser, shield and the ability to transform into a jet. It's also possible to use some special weapons which can be found during the missions, such as the Flasher, (damages anything on screen) and the Stopper (freezes enemies for a while).
Levels are divided into sub-levels, with each fourth one featuring a boss fight.
Some of the main improvements compared to the original game include the ability to save a game at certain points, the ability to switch between special weapons during gameplay, and a greatly expanded high-quality soundtrack.
Original Concept: Satoshi Uesaka
Design: Ari Kamijo, Satoshi Uesaka
Lead Programming: Gary Butts, Ari Kamijo, Ken Koch, Kazuyuki Ohata
Programming: Osamu Harada, Toshimichi Masubuchi
Music / Sound Programming: Ken Allen, Robert Atesalp
Level / Scenario Design: Osamu Harada
Graphics / Artwork: Masatoshi Azumi, Masahiko Ikeya, Tsuyoshi Tanaka
Music: Hiromi Ohba, Tadashi Shimayama, Masahiko Yoshimura, Mecano Associates
Sound: Tadashi Shimayama
Cover Art: Terry Robinson
Documentation: Bridget McKenna, Akiko Skjellerup, Yuzo Sunaga, Mariko Uemura
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