Raiden - PC DOS - Gameplay Up to Gameover
Raiden for PC DOS
Gameplay Up to Gameover
Game Information from Moby Games
Released: Unknown
Genre: Action
Perspective: Top-down
Gameplay: Arcade, Shooter
In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them.
Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.
PC Code: Steve Cullen
Amiga Code: Adrian Hirst
Computer Art: Colin Jackson, Rik Lodge, Shaun McClure, Steve Noake, Andy Noble
Music / Sound FX: Jules Hodgson, Ian Howe, Alastair Lindsay, Kevin Saville
Playtesting: Jody Cobb
Manual Game Photography: David Bowman
Manual Text: Martin Cowan
Design: Robert Coe
Producer: Nigel Conroy
Executive Producer: Martin Hooley