Raptor: Call of the Shadows - PC DOS - Gameplay Up to Level 2

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Raptor: Call of the Shadows for PC DOS
Gameplay Up to Level 2

Game Information from Moby Games

Published by Apogee Software, Ltd.
Developed by Cygnus Software Inc.
Released Apr 01, 1994
ESRB Rating: Kids to Adults
Genre: Action
Perspective: Top-down
Visual: 2D scrolling
Gameplay: Arcade, Shooter

Raptor is a vertically-scrolling shoot 'em up. It features smooth scrolling VGA graphics, a variety of enemies on ground, air and sea, and an original soundtrack.

After completing each level you have the option of upgrading your ship with a powerful arsenal of weapons and goodies. Some weapons are effective on only ground or air targets, while some are on both. There are some really advanced weapons like the auto-track mini-gun which can effectively destroy almost any kind of targets without aiming the ship.

Dying in shoot'em ups can be annoying, especially if you have to start all over the beginning. However, in Raptor you can save your game between each level. If you have enough credit you can even buy multiple shields for further protection.

The 2010 edition of Raptor: Call of the Shadows includes improved graphics and native support for higher resolutions (640x400, 960x600 and 1280x800). Standard graphics are also available.

Programming: Scott Host
Music / Sound Programming: Paul Radek
Level / Scenario Design: Jim Molinets
Graphics / Artwork: Rich Fleider, Tim Neveu
Music: Matt Murphy
Sound: Paul Radek
Apogee Theme: Robert Prince
Cover Illustration: Les Dorscheid
Manual Design: Steven Maines
Financing & Resources: Apogee Software
Special Thanks to: The Apogee Beta Testers







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