[First Look, Tutorial] Space Station Lego! - How to get started with #OrbitIndustries
This is a tutorial with veteran tips on how to play the game. I show you how to build a well organised station that keeps your physical and abstract layouts neat and tidy. I discuss how to keep errors from causing massive issues while maintaining profit and troubleshooting module issues.
The game will be releasing on the 21st of April.
00:00 - Start
00:40 - 1. Some basics
Brief coverage of the user interface and the basics of each section of the game
04:35 - 2. Building the Briefing Centre
Our first construction. We go over the basics of constructing a module
08:07 - 3. The first Project
The game hinges around missions and projects. They provide funding and research to unlock the station.
11:10 - 4. Expanding to unlock Research
It's a bit of a hidden requirement but new module research requires your station to be expanded. Doing so will unlock new modules to research.
25:32 - 5. Restructing the station
We reconfigure the station to better suit our taste.
28:44 - 6. Redoing the ASL
The ASL is all about organisation. Up to now we've just aimed to get the bulkhead but setting up a bus type system makes things much more manageable and gives us room for expansion.
31:29 - 7. Forgot the Bulkheads!
I have to re-re-construct the station. Because I forgot bulkheads.
39:07 - 8. When things go wrong
Errors can happen in any module of the station and they can propagate across connected modules. We cover what errors look like and you'll understand why we built so many bulkheads.
41:01 - 9. Don't forget missions!
Through all this we've not been doing missions as we should. But this is a key part of the game. If you aren't constantly doing missions for money you'll eventually end up bankrupt.
43:40 - 10. Levelling up the station
Unlocking some of the more advanced modules requires significant expansion of the station. You need more power, more atmosphere, more payload capacity. And new resources also make their entrance.
50:44 - 11. Went bust LOL
I eventually ran out of money because I expanded too fast. Let that be a lesson to you!
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"Orbit industries" is an indie space station simulation game. You're only limited by your imagination as you try and take on enough contracts to keep the station running and expand its capabilities. More complex stations will allow more complex missions but require far more resources to run!
#SequentialGamer #LetsRoleplayGames #OrbitIndustries #Klabater #Walkthrough #Tutorial #HowToPlay
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