FIRST TIME PLAYING : Split gate Online 1st livestream PS5 120fps
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Splitgate (known during development under the working title Splitgate: Arena Warfare) is a free-to-play multiplayer first-person shooter video game developed and published by 1047 Games. It was released in early access on May 24, 2019, for Linux and Microsoft Windows on Steam, and on Xbox One, and PlayStation 4 on July 27, 2021. An upcoming PlayStation 5 and Xbox Series X/S version is coming in 2022. On August 25, 2021, the developers announced that the game would stay in beta indefinitely and at the same time released Season Zero. The game revolves around Halo-inspired sci-fi combat in battle arenas where players can create wormhole portals between two points on the map that have been compared to those of the Portal series, and fire weapons or travel through those portals.
The console release for the game is considered a "re-release" as the gameplay and style were completely overhauled.
The game was developed by Nevada-based 1047 Games. Its co-founders, Ian Proulx and Nicholas Bagamian, started working on the game as a school project while they were attending Stanford University studying computer science. Proulx was inspired by Portal and Portal 2, and believed that its mechanic could translate well into other video game genres. They worked on the game without funding for six months, and then released a demo for user testing, which became unexpectedly popular as the game drew 600,000 downloads in its first month of release. The game design philosophy was described to be similar to that of Fortnite and Rocket League.
The game was released as a free-to-play title on Steam on May 24, 2019. 1047 Games continued to work on the game post-release, and had raised a total of $10 million for the project by May 2021 from investors. In June 2021, the company announced that the game would be coming to PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S with cross-platform play supported.
While Splitgate struggled to maintain a viable playerbase after its initial early access launch in 2019, the game saw a significant surge of players when the game's beta launched in early July 2021, causing it to surpass 600,000 downloads in the first week. Its sudden popularity was unexpected by the developers and led to the game going offline several times to fix server issues.[4] This led to the postponement of its departure from early access while the developers attempted to increase server capacity to handle well over 100,000 concurrent players. Despite attempts at increasing server capacity, a queue system was implemented to limit the number of players logging onto the game. Developers posted updates on the server's status on their Twitter account until the system was removed in August 2021.
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