FiTS - 2024-01-07 Daily

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Published on ● Video Link: https://www.youtube.com/watch?v=BY9-uoGUeEE



Duration: 1:17:19
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No commentary on this one because I've got some snow clearance work to do later today and I wanted to save my energy. So, you'll have to settle for me gesturing evocatively - but, it's better than nothing!

Here's another Daily run, this time with a deck of random cards (including gun-type attacks). This is not a particularly friendly deck, with an outright brick in there (Ground Punch) and a couple of other cards that are either hard to play (Jumping Back Kick, Change Tack) or undesirable to play (the infamous Break the Limit). Still, I show off that it's possible to develop a deck like this into something workable, even under the constraints of a Daily run.

I think the lesson to take from this run, if any, is that it's easier to add new cards into a deck to support your hard-to-play cards, than to spend money getting rid of them. About midway through the run I pick up a Dynamic Move, and suddenly the combination of combo-requirement cards and a Draw-based gunslinging deck, feels more plausible to play.

Upgrading Quick Kick into Quick Kick+ is also pretty handy for its low cost, I think that's the kind of gym upgrade you want to consider for a daily - cheap and effective.