Fix Your Broken Windows in Game Dev - First Cup Of Tea
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I believe in addressing your broken windows on a project.
Taking the time to address the scruff and the dirt and getting the overall experience for the devs to reflect a better target.
That said, broken window policing has been discredited in recent years.
Does it still make sense for game development?
Chapters:
0:00 Broken Windows
1:34 Why?
3:12 Getting Things Done
4:39 How to Start
5:48 Demos
6:42 A Constant Job
7:59 BUT
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