FIXED Tyranid Campaign Not Enough Power SOLVED Dawn of War: Soulstorm Unification Mod
This fix was initially posted by [Blackboxeq] on steam here: https://steamcommunity.com/app/9450/d...
I am not affiliated with him, nor know if he was the person who first squashed the bug.
If you have trouble, leave a comment and I will try to help/clarify details.
I have made this video to share the fix and let more people play the Tyranid Campaign to completion.
You will need to navigate to a subfolder of the Unification Campaign folder and edit SCAR files for the stronghold missions that will not allow you to build. An example of where it should be located is provided directly below.
Your Drive Letter:\Program Files x86\Steamapps\common\Dawn of War Soulstorm\unification_campaign_692\data\scenarios\sp
The stronghold mission SCAR files that will need to be edited are
stronghold_space_marines.scar
stronghold_sisters.scar
stronghold_ork.scar
stronghold_necron.scar
stronghold_imperial_guard.scar
stronghold_chaos_marines.scar
You will likely need to tell windows to open SCAR files with notepad or other editing program.
Use the Find function by pressing Control+F or clicking EDIT - Find on the menu bar.
Search for "remove power" this should go to a section that reads:
" if Race == "tyranids_race" then
-- If Tyranids, Give Influence and remove Power
Player_SetResource(g_Player1, RT_Power, 0)
Player_SetResource(g_Player1, RT_Faith, 20)"
Change the 0 to a 1 on the RT_Power, 0 section, so that it reads:
"if Race == "tyranids_race" then
-- If Tyranids, Give Influence and remove Power
Player_SetResource(g_Player1, RT_Power, 1)
Player_SetResource(g_Player1, RT_Faith, 20)"
This will cause the Tyranids to start stronghold missions with 1 power, bypassing the "No power" bug. You should be able to drop hives as normal now.
Ensure that you maintain the extension as SCAR by using save, not SAVE AS. Save as may change the extension from SCAR to TXT, which will confuse Soulstorm.
Dawn of War: Soulstorm with Unification Campaign Mod 6.9.20
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