Fixing a "Flat" 3DXML Rip

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Published on ● Video Link: https://www.youtube.com/watch?v=T-uXeXjutlg



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This is an old video I did for someone showing that a rip taken from PCSX2 is not flat!

Video demonstrates me fixing a 3D rip taken from xenosaga3 on pcsx2.

3DviaPrintscreen is able to take full 3D rips, you just need to scale the z axis by something like x10000000000 LOL

Only draw back, is you must rebuild the texture coordinates.

although there is a alternate method using 3dripperDX, which is able to preserve the Texture Coordinates.







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