Flashback The Quest for Identity Sega: Expert Playthrough 03

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Game:
Flashback (1992)
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We continue up the tower making as each level gets narrower and narrower. It's a unique level structure that gets us back into the original rhythm of the game and it stays from here on out, moving at a much brisker pace than level 2.

Before long we're at the top and finally head back to earth. And while it seems like I went hostile, the cops turn on you as soon as you start to leave so it's better to strike from a more advantageous position than to be trapped between two of them. Conrad's investigation must've lead him to a specific bar as he heads there and we break into the place and find the deep hidden basement.