Float duration comparison

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Published on ● Video Link: https://www.youtube.com/watch?v=Gao7xC8W7_0



Duration: 0:15
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Kirby will start to have trouble floating after 5 seconds (150 frames), regardless of how much effort you put into keeping him up. Spamming air bullets does make it last longer because technically he isn't floating for a period of time, but it is trickier to do and loses height faster.
NOTE: longer duration does not necessarily mean longer distance. Depending on the terrain and timing, spamming air bullets can be better for distance







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