Floodhalla - Endless H3 AI War

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Published on ● Video Link: https://www.youtube.com/watch?v=KiIctTWE_uQ



Halo 3
Game:
Halo 3 (2007)
Duration: 19:14
138 views
8


DOWNLOAD NOW AT THE STEAM WORKSHOP HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2934406915

During the Battle of The Ark, the Gravemind teleports and crash lands the remnants of High Charity on the installation in an attempt to stop the Prophet of Truth from activating the rings. A large chunk of the station containing Flood has landed near a familiar, curious gorge. UNSC and Elite forces stationed at the waterfront tower are quickly attacked by the parasitic horde. You must hold out as long as possible against the Flood.

My next AI War project is now complete. Valhalla has been transformed into a Flood outbreak apocalypse, with new visuals and flood themed background audio for an extra immersive feel. This mod is simpler then my other projects, with this being a more infantry focused fight instead of an all out war with vehicles. As with my other projects, the battle will go on forever, with all forces being replenished shortly after being eliminated. Conventional military units will back up the survivors at first. After they are lost, special operations teams will be flown in to assist. Choose to hold off the infected horde, or join the flood and help spread the parasite. The nearby Forerunner structure has detected the intruders, and is sending in Sentinel flights to help neutralize the threat. They will attack anyone in the valley - so keep your eyes to the sky if possible.

Welcome to Floodhalla.


Features:

- An endless AI war that will go on for as long as the game lasts.
- Major visual and audio changes to Valhalla’s environment/ecosystem.
- Special forces delivered by dropships for the survivors once the starting squads are eliminated.
- Assorted Flood forms and equipped weapons, so each fight is different every time. Carriers, Pure forms, and Combat forms all included.
- UNSC special forces of ODST’s with random weapons.
- Elite forces with assorted, randomly chosen ranks and gear. Accompanied by special operations Grunts that also come with randomly picked gear.
- Pathfinding everywhere.
- Custom H2A themed Elites. See credits section below!
- Increased Forge budget to $6000.
- Sentinels that will fly into the valley and attack anyone they come across.
- All AI squads (except the initial waterfront personnel) are infinitely respawned once killed.

Custom Assets Credits:

- Halo 2A Elites by Ryno. Find them here: https://www.nexusmods.com/halothemasterchiefcollection/mods/2030


How to Install and Play:

Subscribe to the mod on Steam. Once the download is complete, launch your game with Anti Cheat disabled. Head into Forge or Custom games, select Halo 3, and then choose modded maps. Find Floodhalla, and then load in as usual. You are now all set.

AI Teams:

UNSC/Elites - GREEN
Flood - PURPLE
Sentinels - GOLD

On all other teams, the player will be alone with no ally AI.


Known issues/limitations:

- Sometimes, the Flood will hesitate to push up towards the middle of the map. Players may need to go and fight them near their tower to convince them to advance.
- When looking directly down in certain locations of the map, lighting bugs may appear.
- Occasionally, UNSC/Elite AI will not quickly advance from the waterfront dropoff zone.







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Halo 3 Statistics For Lethal Threat

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