FoEhints: Improvements from Update 1.129 of Forge of Empires

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Published on ● Video Link: https://www.youtube.com/watch?v=uZ3oIZ0maBA



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Since June 27th, 2018 the update 1.129 is active. It contains a few new features.

It starts with the possibility to switch between the worlds. This is interesting for those players who have a city on more than one world. You see the handling of the browser version and now also the iOS version for the iPhone. Here you select options, just as if you wanted to log off. Then those worlds are offered where you already have a city. One click and the city will be loaded. I like this.

The second new feature is the search possibility in the inventory. Here it is shown with the example of the Tholos. As inventories are getting fuller with each event this is a great idea.

Third improvement: Owner of the Arc will now see their individual arc bonus in the list of sponsors of other player's great buildings. Also nice.

And finally the best new feature: standalone battles. The daily challenges now have the possibility to give standalone battles as a task. These are absolutely independent of the guild expedition and the province map. In my case the task was: „Defeat this very big army!“ This army consists of two waves with units having a bonus of 140% on attack and defense. You don't need an open province and it doesn't matter where you are in the guild expedition. Simply great!

As shown in the video you can use rogues and the computer attacks these rogues with priority as known from the guild expedition. This makes these battles much easier.

There are also tasks with less difficult fights.

But it looks as if InnoGames forgot the tradespeople with this change.

Now they only have to replace these 'conquer sectors' or provinces tasks in histrorical questlines and events.

I think for this nice, tiny update we all should send a big THANK YOU to InnoGames.







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