fog test in Godot 3.2
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Published on ● Video Link: https://www.youtube.com/watch?v=8b5_SBj0lLc
model used: https://sketchfab.com/3d-models/sci-fi-corridor-5e6240c9b30145b0bf81fd02287985e3
the fog has no depth test to prevent particles from clipping through walls and the floor in the scene, I recommend enabling it if you want to make a game with this effect.
:)
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Tags:
BYPLE
godot 3.2
godot engine
game development
game engine
fog godot
godot fog
godot 3d