Foresight, Yomi, FIGHTER SENSE: The most powerful resource in a fighters' arsenal [Ranked Match]

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Published on ● Video Link: https://www.youtube.com/watch?v=AAGvku0kGiY



Game:
Duration: 5:33
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Trying out new special effects and editing ideas.
Viewer Guide (all edits sections):
0:00 What is Foresight
0:20 Re-edit
0:48 Time to pwn some noobs (only one in this video). No offense.
1:16 Think you can keep up with me?
1:30 COUNTER #1
1:45 FATAL stun
2:12 Excellent throw!
2:23 Nothing but air!
2:37 Fighter Sense #1
2:48 RIGHT, that's a hit!
3:10 COUNTER #2
3:13 NEGATIVE PENALTY
3:21 Bring it on!
3:25 Get away!
3:37 That hurt. Perfect!
3:41 PUNCH
3:54 Fighter Sense #2
4:26 Why you!... Take that! (cute)
4:34 Thank youuu!
4:43 COUNTER #3
4:45 Thanks!
4:56 Get owned!
5:02 You could be a pro like me, someday... Heheh
5:06 Fun bonus clip

Thoughts/Ramblings:
No other fighting game is quite as satisfying as DOA when it comes to shutting down your opponent's offense with correct predictions. Anti-airs exist, but what about anti-lows or anti-mids. Other fighting games just give you a block button. Holds add an extra layer of depth that's very addicting. It's not possible to enjoy a fighting game as much without them once you experience how amazing they are to have as an option.
Tomonobi Itagaki was the most intelligent fighting game designer at the time, and whoever else on the team helped him form the idea for seamless universal counters.

I enjoy other fighters and those not even in the fighting game genre. But they get boring after 30 minutes to an hour these days since every time I get on DOA I find little satisfaction in it.

I only know 80% of Hayate's moves. I never practiced any combos with him. The only practice I've had was experimenting during online matches and the experience I developed naturally merely by watching other people play him.
I have little desire to practice optimal juggles since I don't respect this game. But one day I will learn his combo throw. Hayate mirror matches are difficult for me, so I want to even the playing field a bit with that.
I'm sure they would have added Ein back into the game at some point if support for the game didn't end.
I don't want a reboot or DOA7. I want them to fix DOA6. It's quick money. It's easy to earn back people's trust. Just release a trailer showcasing many of the improvements you've made.
People aren't mad at the number 6 itself, they are mad that DOA6 was rushed. If anything it's the name "Dead or Alive" that carries a stigma with it.
Also, a DOA6 Ultimate would hold people over until they had time to make a new game.
~
Featured Video of Mine: https://youtu.be/GRez9TaM9Rk (accidental ultra instinct)
*The Ugly Problems with DOA6: https://youtu.be/ERLaNX8sugg
*GMV Playlist: https://www.youtube.com/playlist?list=PLJ4KscFO109ym0r0BN8mmGtM-C3YlouLF
~
Tags:
NyaFighter8101 NyaMiyamaFighter FighterSupreme DOAFighter3 steam online competitive gameplay dead or alive 6 versus vs pc christie vs hayate ranked match hard reads guessing reaction prediction




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Tags:
nyotengu
dead or alive
team ninja



Other Statistics

Dead or Alive 6 Statistics For FighterSupreme

At this time, FighterSupreme has 57,291 views for Dead or Alive 6 spread across 498 videos. His channel published over 2 days worth of content for the game, or 63.21% of the total watchable video for Dead or Alive 6 on FighterSupreme's YouTube channel.