Forging the Phantom Fleet: A Space Engineers Scrapyard Adventure With Rules Ep 11
SE Scrapyard With Rules
Planetary Encounters "timer" is increased
Using Grind to Learn Mod
Using "Grabby Hands" Mod
Starting on Mars with vanilla Life Pod (Milky Way Skybox)
Rules
No creation mode
No spectator Mode
No looking at Entity List (I have Binoculars Mod)
No projectors
No "Bob" build n repair mod
No take over ship mods
No reloads, if something goes kaboom, I have to deal with it
I can remodel ships to suit my needs
I can buy ships at nps shops
I'm free to stay on Planets or go into space at any time.
No personal vehicles
Just so I'm clear on the No personal vehicles, I'm talking about creations that have been done in the past, BP, or workshop stuff. I don't have any of my builds memorized.
I can invent something new to use. Which I'm going to have to or a drill ship ect
End Goal Make an Army of ships aka The Phantom Fleet
I must collect 1 of every crashed ship in the vanila game and weld it up to working order
Build a fleet to take on the factorum and reclaim prototech, will use AI ships to follow me into battle
Mods I use in this Playthrough, including the vehicles
https://steamcommunity.com/sharedfiles/filedetails/?id=3485306720
Here a link to all my creations
https://steamcommunity.com/sharedfiles/filedetails/?id=3367794115
Join my dead Discord https://discord.gg/G7jpNrf5s4
GPS:Mars North Pole:1030979.40354134:67765.3798219929:1631035.76056907:#FF75C9F1:
GPS:Mars South Pole:1031184.19077406:192832.401807708:1631108.98261395:#FF75C9F1:
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