(Former WR) Sonic Origins Plus: Sonic CD (Mirror) - Wacky Workbench Act 3 - 11.13 (Knuckles)
It's time for a glitched run. Full credit goes to JoeyBaby69 for discovering the strategy. A descriptive guide is shown in this video: https://youtu.be/91M9mljD5fQ
It all begins with a precise short climb clip. If executed quickly, you can go through most of the terrain, but is best to land on one of the moving platforms to then perform a spin dash into the boss room. It becomes a little more risky the higher you are, but still do-able. The hardest part is the finish. After spin dashing as soon as the score increases by 1000, release, jump, land on top of the capsule, and glide in the opposite direction once you're off screen to cling onto a wall. Be careful. Glide too early, and you'll softlock the game, by which on the Switch, you need to click the home button, close the game and restart.
I would also like to say thanks to The Speed Egg for helping me explain the ending part more clearly to me, as I kept failing to clear the level successfully.
Would have been nice to achieve a sub 11, or even sub 10. The one section I struggle with most is taking the lower part of the bounce launch instead of the safer higher one, which I took. Otherwise, if done correctly, I can achieve a consistent 11.
Just checked that Hyper Sonic Dash Z achieved a time of 10.80.
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