Foundation: Content Update 1.35 | Medieval City Builder (Alpha) | EP 4

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Published on ● Video Link: https://www.youtube.com/watch?v=Vs3Anmkl4vM



Game:
Foundation (2019)
Category:
Let's Play
Duration: 42:35
625 views
24


We take our first look at Foundation Game in this Let's Play. Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development and monument creation.

Pledge to Foundation: http://polymorph.games/foundation/%23paypal

Alpha 0.1.35 - Alpha First Content Update

New Features and improvements
- Territories now have upkeep cost.
- Territories can now be abandoned.
- New Iron Deposit resource.
- 4 new production buildings related to tool production.
- 2 new decorative props.
- 3 new types of wall.
- Walls can be selected by a mouse click.
- Added the concept of villager quotas.
- Happiness is processed a bit differently and leaving has been nerfed a bit ATM.
- Villagers will now avoid walls and restricted zoning.
- Tools are much more needed.
- Added a new status and changed the order of needs/housing upgrade.
- Added a main menu.
- No more empty houses: villagers will check for free houses before constructing a new house or upgrading their existing one.
- Hit Space to pause the game.
- Added a worker slots for Windmill.
- Audio: New reverb settings.

Bug Fixes
- Improved farming performances in large cities.
- Villagers will walk under arks.
- Tutorial popup won't show up upon loading.
- Fix: roads edge detection had an infinite loop leading to unexpected behavior

.
- Fix: villagers reach church door instead of church center.
- Fix: territory tooltip flickering.

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Intro / Outro Music by Tobu
http://www.youtube.com/tobuofficial







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