FPP Melee Animset - Longsword Example Gameplay

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You can tweak how the animations and gameplay feels, by adjusting speed of animations, adding camera shake, partices, ragdolls and sounds to your game.

In this example, camera shake is added during the strikes. The hit reactions are marked with a spray of particles and the death animation is a ragdoll with great physics force added, coming from the direction of the sword strike.

This is just one of the gamplay types you can achieve with this set - your gameplay can vary greatly - from slow, tactical combat to ultra fast slasher.

FPP Melee Animset is big set of animations for a first person perspective game. It includes motions for 5 different weapons types.

Get it here: https://www.unrealengine.com/marketplace/fpp-melee-animset







Tags:
Longsword gameplay
Longsword
FPP Melee Animset



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