Freespace 2: Warmachine - Universal Truth

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Published on ● Video Link: https://www.youtube.com/watch?v=9x96AjRaMuo



Game:
Duration: 13:35
88 views
4


This is the fifteenth mission of Warmachine, a weapon testbed reskin of Blue Planet: Age of Aquarius. Warmachine is a complete overhaul of Freespace's ships and weapons, with everything turned up to 11. We occupy the character of newly promoted Captain Samuel Bei of the 222nd Nightwolves, stationed again on the GTD Orestes. Reunited with the rest of the 14th Battlegroup, our engineers believe that they can replicate the reactor fluctuations that shifted us into this nightmare parallel universe and get us home. We have traveled back into Delta Serpentis to make the run to the Sol jump node, only to find it absolutely filled with Shivan and Vishnan ships fighting. We've done our best to stay out of the way, but there's nothing for it; we must head to the Sol node, and be prepared for anything once we arrive.

This is Freespace 2 played using the upgraded graphics courtesy of the Freespace Upgrade Project's MediaVPs, on version 4.6.8 at time of recording. Check out the project at http://hard-light.net

Timestamps:
0:00 - Introduction
0:18 - Briefing
0:34 - Fighter Setup
1:25 - Mission Start
1:42 - Intercept
9:35 - Rearm
10:14 - Intercept
10:27 - Dogfight
11:10 - Intercept
11:26 - Dogfight
11:50 - Cutscene
13:22 - Outro







Tags:
Freespace
Freespace 2
Blue Planet
Terran
Vasudan
Knossos
Age of Aquarius
War in Heaven
starfighter
gameplay



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