
Frogger 2 - Swampy's Revenge (2000, PC) - Game Demo
Frogger 2: Swampy's Revenge is an action video game developed by Blitz Games and published by Hasbro Interactive for the PlayStation, Game Boy Color, Microsoft Windows, and Dreamcast. The game is part of the Frogger series, and the sequel to the 1997 remake of Frogger, featuring similar 4-way movement gameplay in a 3D world and 6 different environments. Unlike its predecessor, Frogger 2 features a choice of different characters to play with in the game, several multiplayer modes, and an in-game storyline. A Nintendo 64 port of the game was planned, but was later cancelled.
Plot
Swampy, a crocodile whom Frogger jumped on in the past, gets revenge on Frogger by stealing the many baby frog siblings of his girlfriend, Lillie Frog. Frogger and Lillie pursue Swampy through various worlds rescuing the baby frogs along the way. Swampy travels to space, where he uses a satellite to broadcast a commercial for his own game, Swampy: The Game. Frogger follows in a rocket that Lillie manages to activate, and corners Swampy in a space station, where a device transports them back to Earth during Halloween. Swampy attempts to create his game in a factory under a haunted house, by using the baby frogs. Frogger and Lillie attempt to stop him, but end up trapped in a cage being lowered towards a pit full of magma. Swampy's plan goes errant after one of the baby frogs, named Tad, escapes the conveyor belt and starts playing on the controls, in the process freeing Frogger and Lillie, releasing the other baby frogs, and severely damaging the machine, quickly building up into an earthquake. After the frogs escape, the factory and mansion explode from the malfunctioning machine, and Swampy is flung off into the distance.
-- Preceding info from Wikipedia --
-- Info from myabandonware --
ALT NAME Frogger 2: Zemsta Błotniaka
YEAR 2000
PLATFORM Windows
RELEASED IN United States
GENRE Action
THEME Platform
PUBLISHER Hasbro Interactive, Inc.
DEVELOPER Blitz Games Ltd
Description of Frogger 2: Swampy's Revenge
Frogger was rebooted in the mid/late 90s to rather mixed reviews with “Frogger: He's Back!” Frogger 2 offered more Frogger goodness (or badness, depending on how you felt about 90s Frogger) with a few tweaks and improvements and wrapped into a new “story” (though, I use the term loosely).
The player has to clear deadly trap- and enemy-filled obstacle courses while collecting little frogs. Unlike Frogger 2's predecessor, levels are more streamlined and linear, resulting in a more traditional arcade platforming experience.
The world of Frogger is bright and colorful and filled with all sorts of weird pastel things that will kill you. The biggest problem I have with Frogger is that even though it looks shiny and new (by the standards of 2000, anyway), the mechanics feel frustratingly old and clunky. While environments and enemies are all 3D rendered with fluid animations, Frogger's gameplay is entirely tile-based—this makes it difficult to judge timing on moves and jumps because Frogger and his enemies have hit-boxes that take up the entire tile. A lot of times, you'll be left wondering “How did that thing hit me? It should have been still in front of me/already past me!”
Frogger 2 offers several play modes, including challenges (time-attacks), multiplayer, and story mode. With Frogger 2 available on X-Box Live, you're probably more likely to find multiplayer there than for PC these days. Most folks picking this up will likely be going for Story Mode. Annoyingly, Story Mode may only be continued after being dropped back to the main menu and reloading the mode with the last level selected. And with how tough Frogger 2 is, you may be needing to continue a lot.
If you're a die-hard Frogger fan or morbidly curious about this rebooted franchise that you may have missed out on, Frogger 2 may be worth checking out. Otherwise, skip. Given the frustrating degree of play precision required along with the lack of reward, it's not great for casual play.
System Requirements
Windows
Minimum, Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 200 MMX
System memory (RAM): 32 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) 3D Video Card 2 MB of VRAM
DirectX 7 compatible
Review By P. Alexander
-- Video creator notes --
The game was played using VMWare Workstation and a Windows 10 VM, because on bare metal Windows 10 the game's loading screen and end screen did not show up properly. The drawbacks of playing the game this way are: No anti-aliasing applied, a border around text, lower framerate.
-- Timestamps --
0:00 Video intro
0:05 The Garden
2:32 Haunted House
13:12 Video outro
-- Settings and application information --
Used software: VMWare Workstation
OS: Windows 10
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