FSR 2.1 Mod in Cyberpunk 2077 | Nobara Project | RX 6700 XT + Ryzen 7 5800x
Hello everyone, welcome to my channel.
I am trying out the FSR 2.1 mod in Cyberpunk 2077 at 1800p high settings in today's video.
How does this work?
Both FSR 2.0 and Nvidia DLSS are temporal upscalers and work (except for some minor differences) very similar. This means that both systems need similar data to work. Luckily, NVIDIA publishes its DLSS implementation as a dynamic library ( a dll file). This allows us to simply replace the DLL in question with our own version that is able to translate NVIDIA DLSS to FSR 2.0 commands. API reimplementations like Wine or DXVK work in a similar way.
► Link to the mod: https://www.nexusmods.com/cyberpunk2077/mods/3001/
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Mesa: nobara-mesa-git
Kernel: 5.19.11
Proton: Experimental
GameMode: Enabled
Resizable BAR: Enabled
Recorded: OBS (AMF)
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➥ Video Index:
► Specs: 0:00
► Settings: 0:14
► Gameplay: 0:24
► Benchmark: 4:00
► Benchmark Result: 5:08
► Outro: 5:16
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➥ Computer Specifications:
► Processor: AMD Ryzen 7 5800X 8 Cores 16 Threads
► Motherboard: ASUS TUF GAMING B550-PLUS
► Ram: Crucial Ballistix Sport LT DDR4 32GB (4x8GB) @ 3600MHz
► Graphics Card: Gigabyte RX 6700XT Gaming OC
► SSD: Adata XPG SX8200 Pro M.2 1TB SSD
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#cyberpunk2077 #NobaraProject #LinuxGaming
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