Gabriel Santos - ASCII Art Techniques & Animation

Gabriel Santos - ASCII Art Techniques & Animation

Subscribers:
15,400
Published on ● Video Link: https://www.youtube.com/watch?v=5sFVVQcUWVE



Duration: 19:53
8,664 views
340


This talk is from the 2019 Roguelike Celebration - find out more at https://roguelike.club/event2019.html

Gabriel is a life-long developer who loves games, ASCII-art and dogs, and respects the Sun more than usual.




Other Videos By Roguelike Celebration


2019-10-24Randy Lubin & Raph D'Amico - Dungeon Court
2019-10-23Mark R Johnson - Speech Generation in a Procedurally Generated World
2019-10-23Aaron Santos - Optimizing procgen parameters using mini-batch gradient descent
2019-10-23Andrea Roberts - That's the Way the Ball Bounces: Using Physics to Manifest Chance in Roundguard
2019-10-23Roguelike Trivia
2019-10-23Stella Mazeika - Turning Classic Games Into Multiplayer Roguelike Experiences
2019-10-23Jim Shepard - Blooming on the Battlefield: Relationships, Rivals, and Romance in Gameplay
2019-10-23Kawa - Yet Another Conduct Conversation: a history of conducts in roguelikes
2019-10-23Scott Kovach - Managing Game Logic With Rule Systems - Using Relational Programming to Build Games
2019-10-23Brian Bucklew - Dungeon Generation via Wave Function Collapse
2019-10-23Gabriel Santos - ASCII Art Techniques & Animation
2019-10-23Evan Ovadia - ASCII, Sprites, and Symbolic Graphics
2019-10-23Patrick Devine - 2D Sprites with Unicode and Golang
2019-10-23Benjamin Berman - Tips, Tricks and History for Card Game Roguelike Design
2019-10-23JP LeBreton - All Possible Glyphs: Playscii, an ASCII art, animation, and game creation tool
2019-10-23Thomas Biskup - Thoughts about modern roguelike user interfaces
2019-10-23Everest Pipkin - Corpora as medium: on the work of curating a poetic textual dataset
2019-10-23Max Hawkins - Mapping Activity Space - Adventures in Randomized Living
2019-10-23Adrian Herbez - Let's get Physical: 3d Printing for Roguelikes
2019-10-23Robin Sloan - Writing with the machine: GPT-2 and text generation
2019-10-23Andrea Interguglielmi - Designing a turn based roguelike inside a real time simulated environment



Tags:
video games
roguelike
ascii