Galactic Renaissance Review - From The Designers Of Inis, A New Political Trilogy Game
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Kickstarter Link - https://www.kickstarter.com/projects/matagot/galactic-renaissance
Following Inis, Galactic Renaissance is the second installment of the "Political Trilogy" by designer Christian Martinez and publisher Matagot.
Throughout Galactic Renaissance, you build your team, adding new specialists — each one unique — to the core in your deck of cards. With this team, you discover new planets and systems, reconnect with lost civilizations, expand your influence, build embassies, and sow disorder in opposing factions — all in an effort to score victory points faster than your opponents. Sending emissaries to new planets, for example, allows you to discover new civilizations or cement relationships on known planets. Opponents may try to convince a planet to join them instead with their own emissaries, causing disorder in the process.
BGG Link - https://boardgamegeek.com/boardgame/365526/galactic-renaissance
TimeStamps:
0:00:00 - Overview
0:09:57 - Ease of Play
0:11:15 - What I Like
0:15:00 - What I Don't Like
0:17:55 - What I Can See Others Not Liking
0:19:21 - Final Thoughts
0:20:42 - Recommendations
5.0 - My absolutely favorite games. You can pry them out of my cold dead hands.
4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc.
4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience.
3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad.
3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep.
2.5 - A game I'd play again , but will never suggest it myself
2.0 - A game I don't want to play again
1.5 - A game I can't find any reason to recommend
1.0 - A game that is just bad.
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