Game Accesability And "Easy" Mode Is No Big Deal #psychonauts2 #doublefine
It always amazes me that gamers somehow feel that allowing someone else to play a game on a lower difficulty somehow lessons the experience for them if they choose to play it on "Hard". When a developer chooses to include different modes of gameplay then that is how they intended their game to be played. When a developer releases a game with no choice like Bloodbourne then that is also their choice and vision. I see no issue with choosing to play a game on "Normal" (the way it is intended to be played) or picking an "Easy" option.
Source: https://uproxx.com/edge/psychonauts-2-invincibility-mode-hard-games/
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