Game Character #4 - Utilizing SkinGen and Posing Characters - by Crystal Bretz
https://www.reallusion.com/character-creator/download.html
In this 5 part series for "Animatable Game Character", Crystal Bretz will be showing how easy it can be to create a character from a concept with Character Creator and send it into the Unreal Engine using the Live Link from iClone.
In this video, Crystal utilizes the Content Library inside Character Creator to create original designs. During the course of this project, Crystal uses built-in eyebrows with color customizations, SkinGen for tattoo and makeup, Facial and Pose Editor for posing, and many lighting setups to finalize my character.
00:05 Converting PBR material into Digital Hair Shader
00:25 Fixing Normals inside CC3
01:59 Using the modify editor for eyebrows
04:14 Utilizing SkinGen content library for nail textures, makeup and tattoos
07:49 Using 'Hide Body Mesh' to hide non visible body geometry
08:23 Fixing weight painting
09:07 Lighting in CC3
10:32 Using puppet tool for face posing
11:57 Posing the body
12:50 Setting up for rendering inside CC3
Tutorial #1 (Creating Character Models from Concept Art): https://youtu.be/swABfw49kWI
Tutorial #2 (Modeling Clothes and Accessories): https://youtu.be/zLdzWZo7iv4
Tutorial #3 (Texturing Body and Outfits): https://youtu.be/cZcXCTPDajA
Tutorial #4 (Utilizing SkinGen and Posing Characters): https://youtu.be/n_FUIQASTRE
Tutorial #5 (Animating Characters with iClone | Live Link to Unreal Engine): https://youtu.be/xfqKUiRQ9Pc
*Full tutorial article: https://bit.ly/2U5uKFC
KNOW MORE
Author - Crystal Bretz: https://www.artstation.com/crystalmodelsthings
Concept Artist - Jue Li: https://www.artstation.com/jueli
Character Creator: https://www.reallusion.com/character-creator/default.html
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