Game Design Concepts - Object Storage in C++
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Published on ● Video Link: https://www.youtube.com/watch?v=avBouBjXPzc
Today I talk about one of the things I get asked a lot about when starting to make games in C++. This is about storing objects inside of containers so that you can have many instances of objects available in your game.
Source Code for this session available at http://sig.projectdivar.com/sigonasr2/ObjectStorage
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/sigonitori
Other Videos By Joshua Sigona
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