🌈✨🌐Game Dev C++ OpenGL | Geometry Shader Functions | Points to Quads & Cubes🚀🎉🔥✨🔮
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00:00:00 Geometry Shader Function
00:03:10 Geometry Shader Output from Layout
00:13:37 Geometry Shader Output Take 2
00:15:50 Geometry Shader Out Texture Coordinates
00:16:45 Adding Functions to Generate Cube
00:19:53 First Cube... but...
00:23:03 Cube GL_FILLed in, but Aspect Ratio
00:25:12 Aspect Ratio done
00:39:43 Rotation on all three Axes done
00:43:41 adding Depth Testing
00:47:25 giving Cubes borders
01:06:50 new Button for Fill and Depth
01:22:22 time works here at least
01:23:00 playing around and trying to figure out theTime thing, thanks for watching