Game Jam Tips & Tricks | Community Led Training | Unreal Engine Livestream

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It's time to prepare for the Epic MegaJam! To kick off our stream, Jacek Materna from Assembla discusses some of the differences between Perforce and SVN for our game devs. Following his chat, Paulius and Denny, past winners of our #ue4jams, provide some tips and tricks for game jams, including a timeline, eating habits, design approaches and more!

[00:00:06] Intro
[00:00:42] Jacek Materna - Assembla
[00:15:07] Game Jam Tips & Tricks with Slapunas and DennyRocketDev

ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1377715




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Tags:
Game Development
game jam
source control
version control
scope
UE4
Unreal Engine
Slapunas
DennyRocketDev