Game Maker Studio: How to Create Random Objects, Instances & Timing Objects Out.

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Published on ● Video Link: https://www.youtube.com/watch?v=lklJmxIRgfk



Duration: 14:05
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Visit my anime and game site: http://mcanime1.wixsite.com/mcanime

GMX File: https://goo.gl/DkuGek

Placeholder:

Events:

Create

Actions:

Start moving in a direction
Left arrow

Speed 6

Set Alarm 0

room_speed*12

Events:

Alarm 0

Actions:

Set Alarm 0

room_speed*12

Change instance into flyingdown

Create instance of object placeholder

Events:

blockit

Actions:

Reverse horizontal direction

casegone:

Events:

Create

Actions:

Set Alarm:

room_speed*.5

Events:

Alarm 0

Actions:

Set Alarm:

room_speed*.5

Destroy the instance: Self

blockit:

Be sure its set to Solid, but not visible, this will allow the object that it hits, to bounce off it, if blockit is not set to Solid, the object will go through it, and not bounce of it.




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Tags:
android
device
pc
computer
game
maker
studio
object
timing
random
timeout
select
gms
teach
learn
how
case
parashoot
instance
create
repeat
time
solid
bounce