Game Music & Sound Workshop Panel: Tips for a Good Sound / Music Collaboration & Future Directions
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Published on ● Video Link: https://www.youtube.com/watch?v=YGzCDNdHwG8
A panel discussion with Guido Arcella of Arcella Sound, Steve Stringer of SMU Guildhall, and Dr. Robert Frank of SMU's Meadows School of the Arts discussing the future of music and sound in games, advice on learning the tools and techniques needed to design audio scapes in next-gen titles, and tips for making the most of the iterative game development process.
Arcella Sound: https://www.arcellasound.com
Meadows School of the Arts: https://www.smu.edu/meadows
SMU Guildhall: https://guildhall.smu.edu
Guido Arcella: https://www.linkedin.com/in/guido-arcella-406a7b69/
Dr. Robert Frank: https://www.linkedin.com/in/robert-frank-43243214/
Steve Stringer: https://www.linkedin.com/in/sstringer/
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Tags:
game development
audio design
game audio
game music
music composition