[Gameboy Video] Afternoon walk

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Published on ● Video Link: https://www.youtube.com/watch?v=wAXj3y4S_j4



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A video of me walking, converted to Gameboy-compatible* graphics.

The following restrictions are applied:
- Gameboy resolution of 160x144
- The screen can only use 4 fixed colors

The following restrictions are NOT applied:
- I have no idea how many unique tiles the Gameboy can show on one screen, so that is not implemented. I don't even know if the Gameboy supports bankswitching to change the tileset in the middle of a frame.

With all this said, the disclaimer: this probably won't run on real hardware. There are just too many obstacles we need to pass to make that happen. There's the CPU speed, graphics access speed, RAM size, storage size... This was made to just "simulate" how a video would look like if we were to apply the restrictions as written above.