(Gameplay - 475) South Park (PlayStation - 7)
https://archive.org/details/psx_southprk
A comet is heading toward South Park, causing many of the enemies from early seasons of the shows (including cows, aliens, and clones) to rise up and attack. The player takes control of Kyle, Cartman, Kenny and Stan to fight through the town in a first-person perspective. Features new dialogue from the original voice actors on the show.
Single player takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change based on the episode), plus occasional sub-bosses which will try to escape into town. The final level is devoted to a unique boss fight. Players use quirky weapons ranging from infinite yellow snowballs to cow launchers and toxic Terrance and Phillip dolls. Every weapon has a secondary fire, and players switch between the four main characters when they switch weapons - each of the four kids shares a single life bar because of this. The kids will comment on game actions as they occur, with heavier profanity censored with bleeps. The kids will get angrier (and fouler) as their health depletes, until they finally give up on saving the town and go home.
A multiplayer mode lets players take characters and weapons they unlock in Story mode into small deathmatch arenas. The PlayStation version supports 2 players, the N64 does 4, and the PC version allows players to go online to search for opponents through GameSpy. Players can set standard victory options like knockouts or time limits. Voice samples for multiplayer are also included, so the characters will make comments and taunts when hit.
Graphics are rendered in 3D, in a style approximating that of the show. Draw distance is limited by a heavy fog, with varying severity based on the platform. None of the environments are interactive, and only enemies respond to weapon hits. The N64 version supports the Expansion Pak.