GBO2: Axing the Hard Questions ( Zaku II FS, 350, Basic Match)
The Zaku II FS is a low cost mobile suit that has suffered slightly from the absence of the lower costs though can still perform it's one main function in the other costs it is available in though it has a lot of weaknesses to keep in mind.
The Main Weapon the Zaku Bazooka is a simple but dependable weapon, it won't be doing much damage in the hands of the FS though the high ranage for a bazooka, decent ammo and decent cooldown and reload times give it an overall decent performance while the Large Heat Hawk has the highest melee power ( not factoring in swing modifiers) of any general weapon at 300 only dropping to second and third at 350 and 400 due to the introduction of monsters such as the Zogok' Arm Punch and Gundam's Hyper Hammer while being much easier to use than either of them.
the Cracker is passable as a way to clean up of poke though won't be inflicting much damage for the FS and it's Vulcan's are one of the worst in the game though still useful since it is still a weapon that can be used to clean up super low hp enemies.
in terms of stats it has passable bulk for a 300 unit though beyond that it quickly falls behind especially if other it has to go up against other melee units due to it's somewhat low Melee Res, it's strength is mostly focused on Melee so getting involved in prolonged range fights will have it underperforming by quite a bit and it's Movment and boost speed are terrible even by 300 with it being even further hurt by a very low thruster gauge.
in terms of skills it is quite baren as well though expected from a native 150 having only the bare essential melee skills alongside Maneuver Armour lv1 as it's option for moving in or getting out which is especially painful given it's at best so-so durability and low speed.
it can perform it's role decently enough at 300 where it's competition for a Melee general is not particularly high though any higher and it gets heavily outclassed by the absolute monsters at 350 with it having no chance at all when it hits 400.
that said the FS is a simple to use mobile suit that can act as a decent jumping on point for the melee playstyle as it forces you to use the map for cover while moving from point to point.
The build is for the Lv5 and uses the Lv5 Zaku Bazooka and Large Heat Hawk
Custom parts: Special Leg Armour Lv3, Enhanced Melee Program Lv4, Melee Specialization Program , Enhanced Firing Program Lv2, Strengthened frame Lv 1+3 , Thruster Control System Lv1 +Anti-Ballistic Armour Lv1
It has the four first enhancement slots of Complex Expansion Lv2, Propellent Tank Lv2, Frame Reinforcement Lv2 and AD-PA Lv2
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