GBO2: Dag Doll First Matches

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Published on ● Video Link: https://www.youtube.com/watch?v=bC8WmDpOuJQ



Duration: 24:26
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5


The Dag Doll is an interesting type of the support with a full kit with most of it being able to stun on hit along side looking to have options against manoeuvre armour and being able to keep someone locked down for an age if given the space to.
Starting with it's rifle that can stun uncharged but gains piercing when charged, It's Abdominal mega particle cannon fires a bit like a beam shotgun if enough beams hit the enemy it can stun, It's not really a shield fires four beams at once each inflicting damage requiring a good aim to get the most out of it though does stun if even one beam hits, It's 5x pincer funnels fire once unless enchanced but will inflic stun with either version of them, It's Dag Leader creates a small area of effect where enemies take damage and accumulate stun value though don't depend of it to stop an enemy you have a lot of weapons better at that, it has pretty decent vulcans giving it something to fire while boosting and lastly it has two melee weapons in a pretty standard beam saber and It's beam blade that works a lot like the Zeta's Beam bayonet.
for skills it has a lot of intresting and helpful ones aside from the typical support ones starting with High performance Balancers giving the option to at least try and protect itself, a special counter at 30% health, Forced Injector, Enhanced tackle, Two buffer skills, one for it's arm and the other for it's back and lastly Psycommu Amplifier a skill triggered with the touchpad that greatly increase the effectivness and damage of it's Newtype weapons but forces them into a very long cooldown afterwards.
Stat wise it has a good health pool but slightly low defences though is rather quick for a support with good thrust and an impressive turning speed.
Slot wise it's very flexible with room for any number of builds with a 16/14/21 slot layout.
Overall the suit seems like it should be played up close to take advantage of it's rather impressive close range abilities for a support though give what it shares a cost with that might not be the best idea instead look to mess with the enemies tempo with a arsenal of stuns only closing when it is safe to do so it is a support.

All matches are on artic base and the opponents range from the low A- to mid B in rank, to reduce downtime I've sped up the respawn segments but if anyone actually reads this far I'd like feedback on what you think of the slight change.

Timecodes
0:00 Match one
7:49 Match two
15:54 Match three







Tags:
GBO2
Dag Doll
Gundam
Artic Base
Basic Match



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