GBO2: GM III In Another Day in Paradise...
The GM III is a general type suit that comes in at 400 cost and holds the distinction of being the last suit available in the Beta to arrive in the full game.
The GM III is one of the suits with higher total offence modifiers though that might be in part to help compensate for it's abysmal Beam saber and slightly awaked sub-weapons with the Waist Large Missile Launcher having such a massive delay on hitting anything making aiming them at anything not on the ground a nightmare and it's Shoulder Missile POD finds itself lacking in both raw damage and missile velocity, this leaves the burden of the suit's combat effectiveness on the GM III Beam Rifle something it does surprisingly well in spite of it's high heat generation as it has great power, a solid range and is easy to use.
regarding it's other stats it has a decent health pool and well rounded defences with only melee being slightly lower.
In terms of mobility it's rather impressive with a good base speed, boost speed, thruster gauge and decent turning that is further complimented by the Forced Injectors lv1 skill.
It's other skills of note are Frontline support system lv1 and Personnel Radar Lv2 to assist with spawning in and catching anyone attempting to sneak capture/bomb.
Overall the Gm III isn't anything truly standout but has a solid core that it builds on with extra weapons making it an easy to use Ms with the potential for some impressive plays in it.
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