[GD 2.1] Bop by YearlyToast21 (All 3 coins)

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Published on ● Video Link: https://www.youtube.com/watch?v=bqo2q93FwnA



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Duration: 1:54
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Fun fact: I died at 94% once but GD crashed immediately for some reason :/

There's a bit of stuff I wanna say about this level. Firstly it's definitely intimidating at first glance (well maybe for me) and because of that I kept losing focus as it was a pretty long level, that's why I had so many attempts on this. Not that it was frustrating or anything, which is weird because usually I would be really pissed off by so many attempts, the fun gameplay really makes up for this.

I always liked how YearlyToast21 synced his gameplay very well with the music, especially at the ship part at 36%, really fun to learn that but I wasn't really at my best when I tried it, took me a lot of attempts to learn it. Another good point would be the coins in the level, they're a step up from the usual difficulty of this level which is exactly how it should be, but being a user coin collector myself I find that these coins lack the "oomph", or the "wow" factor in getting these coins, it might be because of the lack of deco around the coins, but considering this is a first level I can overlook it.

Now about the difficulty. Requested 8 stars, I can agree up to a certain extent, it may be 8 stars for those who deal well with memorisation, quick reflexes or jump timings. But for the rest of us (mainly me xD) I would prefer it to be 9*? Hard to say, like I said I wasn't at my best when I cleared this. With the coins, this would definitely be between 9* and 10*.

My first impressions of the gameplay:
11% - this feels like one of haoN's gameplay
89% - oh god the Axion feels are coming back

The hardest part for me in this level is undoubtedly the flying section where you repeatedly transition into the cube to jump in two jump orbs, and then back into the ship. The transitioning feels a bit off for me because I couldn't really readjust myself every time I re-enter the ship. Also the pillars were a bit treacherous and narrow to dodge as well. Could use a bit of a nerf there, but that's just my opinion.

Throughout the level I discovered way more methods to die than there should have. Even the part before the drop at 10% can kill you if you don't time the mini-jump orb properly. There are lots of other subtle-timing jumps throughout the level.

If I had to criticize this level as if it wasn't a first level, deco would be my main concern, as well as the lack of interaction with the player (moving objects, basically, they just make the level feel more alive). But for a first time, it's pretty decent. 30k objects sounds like a lot of time and effort put into it, and I think it came out pretty nicely anyways. If anything, it's pretty decently decorated, although there's not much flavour, something's missing that seperates his building style from the others, but maybe that's up to inspiration in future.

So yeah that's my assessment of this level. Can't say I'm not salty from the attempts it took me, but it was still worth the gameplay.

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That little tune at the beginning: ネムイアドライブ by Marasy - https://www.youtube.com/watch?v=XKBPi0eTJ8U&list=PLXbGO_aV_NBPSLMqvD7L0BONCLxWgOro-&index=41
Level ID: 39338764
Song used: Hop by Schtiffles - https://www.newgrounds.com/audio/listen/689654

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There are 16,715 views in 354 videos for Geometry Dash. His channel uploaded 10 hours worth of Geometry Dash videos, or 49.61% of the total watchable video on Koba's YouTube channel.