GDC 2019: Developing Ethereum Games with the Enjin Platform
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Published on ● Video Link: https://www.youtube.com/watch?v=cw24ySJoGYk
In this live demo, Enjin CTO Witek Radomski showcased the Enjin Blockchain SDK and showed how to integrate fungible and non-fungible blockchain assets into a Unity game. He minted new tokens on Ethereum, added them to a demo game, infused them with functionality and metadata, and then demonstrated how to create a simple web application to offer blockchain assets for sale.
Next, Godot Engine Co-founder Ariel Manzur presented the Enjin Blockchain SDK module for Godot, explaining how to create blockchain games with the popular open-source game engine.
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Tags:
blockchain
ethereum
gamedevelopment
gamedev
games