Gears of War 2 Part 13. Playing defense. (Normal Campaign Blind)

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Part Synopsis: Getting rid of the Hydra on the first try, the group make it back to Jacinto. The city is already under heavy siege. Upon landing, they meet up with command on a plan to defend the city. Marcus and his crew head to various sections and hold off the Locust ambushing. He and Dom team up as a duo towards a sinkhole later on.

Playthrough Information: With Gears of War 2, I am going to be covering the single player campaign. It will be on normal difficulty. Never played before, so it'll be blind. Webcam and commentary will be featured in every video. No multiplayer is going to be included. This is meant as a let's play for entertaining purposes. All potential secrets, collectibles or achievements won't be a focus. Gameplay shown on Xbox 360.

About Game: Gears of War 2 is a third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series, with lead design by Cliff Bleszinski. The game was released in North America, Europe and Australia on November 7, 2008, and was released in Japan on July 30, 2009. The game expands technically on the previous game by using a modified Unreal Engine 3. The development team brought in comic book writer Joshua Ortega to help write the plot for the game.

In Gears of War 2, the COG continues its fight against the Locust, who are attempting to sink all of the cities on the planet Sera. Sergeant Marcus Fenix leads Delta Squad into the depths of the planet to try to stop the Locust during the assault upon Locust territory. The player controls Fenix in the main mission campaign, with the ability to play cooperatively with a second player controlling Fenix's best friend and fellow Squad member Dominic "Dom" Santiago. The game includes several existing and new multiplayer modes including five-on-five battles between human and Locust forces, and a "Horde" mode that challenges up to five players against waves of Locust forces with ever-increasing strength. New weapons and gameplay mechanics such as "chainsaw duels" and the ability to use downed foes as "meatshields" were added to the game.

On its release weekend, Gears of War 2 sold over two million copies, and within two months of release, had sold four million copies. It was the seventh best selling video game of 2009 and received several accolades. The game received similar praise as its predecessor, with the new gameplay and multiplayer modes seen as outstanding additions. Gears of War 2, along with its predecessor, is considered one of the best games ever made. It was followed by Gears of War 3 in 2011.

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