Gems of War - E12 teams (EP48) - Noob Corner III

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Published on ● Video Link: https://www.youtube.com/watch?v=X02MhWYLWGc



Gems of War
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Duration: 5:45
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Hello young warrior! I hope your path has been kind of dangers. Now I have a feeling sometimes you might have thoughts of not being able to spam that Thrall with your low magic stats, and that the troops don't always deal as much damage as you might hope for. But don't worry, there are plenty of other ways to deal that massive damage! I got the idea of this deck from a guildmate and here we have a "No magic" Human deck, which will work wonders even with the lowest possible magic stat out there! Obviously survivability of young warrior is always in danger but let's try if this team would hand out some help on your journey!

In the first slot we use Plaguelord hero with Leonis Empire mana generator weapon "Orpheus' Verse". The weapon deals [Magic + 7] damage to an enemy boosted by Human allies and then creates a mix of 6 Blue and Yellow gems for each Human ally. There is some magic required to deal that spell damage but guess what? We don't actually want that damage in the first place! Believe me or not, but in this case the less you deal normal damage the better this team works! We use Plaguelord class because the class offers barrier, 50% start, Arcane Surge for our other mana generator etc. but you can run Titan or even Sentinel with this team. A Barrier class is kind of must though, especially if your stats are low.

2nd and 3rd slot goes to Adana legendary troop "Tesla". You might be familiar with double Tesla teams, but they usually are built around Leprechaun, Mountain Crusher or that spanky Thrall (which all require magic to be efficient.) Fact is, Tesla will wreck if you can provide her the mana. She deals 8 true scatter damage, boosted by ALL Ally and Enemy Armor with 4:1 ratio. So basically, the more armor you and enemies have, the more she will deal true damage targeting straight to enemies Life. So we kind of want to avoid dealing skull damage and normal spell damage, which is why the possible low spell damage from Hero doesn't matter. All we want from hero is to stay alive, and provide those gems for Teslas and our other mana generator!

4th slot goes to Sword's Edge Ultra-Rare troop "Court Jester". Jester destroys row and column and then he creates 5 Red Gems, boosted by Skulls destroyed [x2]. So you pick a gem, and he will destroy row and column cutting that gem. You want to pick a gem which has skulls as much as possible, so that he creates those red gems as much as possible. Every skull is worth two extra red gems, so if you can pick row and column which both have say two skulls, he will create 5+8 red gems, which works brilliantly most times! There are some training needed to be able to use Court Jester properly and fast but training is always good! It makes you better, yo! Few tips I can give is to avoid rows and columns that have much red gems, and you also want to check that a doomskull in the row/column doesn't destroy red gems when you cast Jester. Small things though, in overall the troop works very well and is infact one of the most underated troop in this game.

Just incase you don't possess Orpheus' Verse, here is link to Mountain Crusher version using Titan class:
https://www.youtube.com/watch?v=yhm4J87CXb8

Deck mechanics:

Get hero or Court Jester up.
Maintain barrier on hero.
Use your mana generators to provide mana for Teslas.
Use Court Jester to destroy skull threats and generate mana for Teslas.
Repeat until enemies are dead.

Team Share Code:
[1270,6320,6320,6693,3019,3,2,2,1,3,1,3,14021]







Tags:
Gems of War
Tesla
Court Jester
Orpheus's Verse
Plaguelord



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