GEMSTONE WARRIOR – Commodore 64 (1985) | SSI’s Dungeon-Maze Action-Adventure Classic

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Gemstone Warrior, developed by Paradigm Creators and published by Strategic Simulations, Inc. (SSI), originally for the Apple II in 1984 and then ported to the Commodore 64 in 1985.

This 2D action-adventure game plunges you into a perilous labyrinth beneath a fiery volcano. You guide an armored hero wielding a crossbow and limited fireballs in search of five gemstone fragments hidden throughout randomly generated dungeon rooms.

You'll face an array of cunning monsters—skeletal warriors, gas-trap plants, demons—and can loot corpses, chests, and coffins for arrows, magical bolts, and useful items. These magic tools include goblets (health restore), crystal balls (screen-clearing blasts), and oddities like illusion spells, invisibility, or freezing—all tricky and risky to use. Strategic pausing, mapping, and saving are essential to survive its labyrinthine depths.

Notably, the C64 title screen plays a haunting variation of J.S. Bach’s Well-Tempered Clavier, Prelude in D Minor (BWV 851), setting a chilling mood before you even begin.

Gemstone Warrior stands out for blending thoughtful mapping survival, randomized dungeon design, and real-time tactics—earning its place as a pioneering early action-adventure that influenced later dungeon crawlers.

GAME MANUAL - https://tinyurl.com/GEMSTONE-C64

Role-Playing Games:
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