
Genocide Engine Adventures: Melee Weapon Script Demo!
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Published on ● Video Link: https://www.youtube.com/watch?v=uHtv7_gCdk4
Alrighty so I've added melee attacks, basically by modifying bullet properties to move a certain distance forward then delete itself on the next frame.
To test it out I ported the crowbar from HL1! Making the weapon script in HxD was painful as hell, took about 3 hours to get it right, I absolutely need to make a weapon script compiler. But in the meantime enjoy this footage!
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Tags:
openb3d
blitzmax
coding
engine
first person shooter
fps
doom
markcwm
shotgun
scripting
programming
bmx-ng
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Kippykip currently has 1,660 views spread across 3 videos for Half-Life. His channel published less than an hour of Half-Life content, less than 0.18% of the total video content that Kippykip has uploaded to YouTube.