
Genocide Engine Adventures: PSX Vertex Shaking Shader Test
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Published on ● Video Link: https://www.youtube.com/watch?v=Yp1IL1TDnQ0
I tried making the polygons look shaky like you'd see on a PSX.
Well except for the map, as right now using any kind of OpenB3D shader seems to break the textures so when applied to the map, everything is pink.
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openb3d
blitzmax
coding
engine
first person shooter
fps
doom
markcwm
shotgun
scripting
programming
bmx-ng
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Kippykip currently has 90,932 views spread across 28 videos for Minecraft. His channel uploaded 2 hours worth of Minecraft videos, roughly 5.92% of the content that Kippykip has uploaded to YouTube.