George: hey ...  "..." BJ: read.  GEO; and tell me you won't say ".."  BJ: after reading J; ...

George: hey ... "..." BJ: read. GEO; and tell me you won't say ".." BJ: after reading J; ...

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Nas: nah i ain't playing that

BJ: ..

Shawn: that GAME..looked "..."

it was no longer simple like "..."

Lonnie: at "..."

that crusty ass "..."

BJ: ..

Blog(...)

They didn't take care of

anything..back then

so the wicked players

let the worker

BJ: know

By just being dicks...

And the worker

who back then

DEATH; didn't care

BJ: ..

Just didn't research...

How to properly manage such "..."

BJ; ...

So this is the nineties

the wicked who would work in the arcade...

would never tend to the customer

"oh this stick is broken"

BJ; ..

This changed however

the longer I "..."

by mvc2 vicki was "..."

by ..

BJ: AMEN.


But SF3 was framed as

Heavily ambitous..

BJ: ...

As soon as shawn saw the parry

Oh now you can parry the shoryuken

KEN: ..

BJ: ..

KEN: ...

BJ: ..

RYU: I never

KAGE: Cared..

in this

BJ: sense

KAGE: no move is perfect..even if designed..

YAHWEH: marinate

KEN: ..

SENSEI: seek higher..

KEN: so i will

RYU: yowl..

BJ: tbc..

it was so ambitous..as in

we are actually

dumping all prior

beliefs

BJ: ...

this is the true

virtue

of an sequel

J: END