
Ghost Full Ability Breakdown, Gameplay, and Comprehensive Guide Marvel Contest of Champions
Ability Rundown: 01:30
Talkthrough of My notes: 07:40 (keep scrolling down for more timestamps)
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My notes:
start of fight unawakened vs awakened
why awaken, why sig 80
why suicides
synergies
node response - any dot, stun immune, limber.. pretty much everything
Fisticuffs, Caltrops
phase fundamentals.... countered by armor break, emma frost specials, nick fury, Ebony Maw
playstyle
med counter
light counter
1,2,3 hit absorb and counter
1 tap counters
2 hit counters
4 hit counters
heavy chains
wasp synergy
hood synergy and recoil / sp3
sp1 intercept
sp2 intercept
sp3 why?
extra phase: she stays phased even while dashing, until the moment she goes to kick. you can punish traditionally unpunishable specials this way, such as magneto etc
anti-evade
Quantum Five and Potion Farming team (Video made)
AI aggression and resetting
playing the phase, or safe parry
the full run mechanic
right side screen play - accidental block
Ghost vs Mister Sinister
Ghost vs armor break on hit
Ghost vs Abiliy accuracy reduction IE Magneto, Domino
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Quantum Five and Potion Farming Team: 25:08
Gameplay Video with Wasp Synergy: 26:45
Gameplay Video without Wasp Synergy: 31:20
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