Ghost of Tsushima Analysis | Game Discourses
In this Ghost of Tsushima review we take a look at this feudal Japanese action game, made in 2020 by Sucker Punch. A refreshing take on the Samurai game genre Ghost of Tsushima proved an immersive game experience through both art direction, story and gameplay, with Jin Sakai’s tumultuous personal journey from Samurai Lordship through to folkloric his Ghost persona driving the adventure forward against the backdrop of the Mongol invasion of Tsushima.
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In this ghost of Tsushima Analysis we cover:
The Jin Sakai identity and his role as Ghost and Lord Sakai
The influence of Akira Kurosawa movies such as Seven Samurai and later proponents of Japanese cinema such as Takeshi Kitano and Yoji Yamada. How these cinematic auteurs have shaped Japanese Samurai media up to and including Ghost of Tsushima
Ghost of Tsushima gameplay
Hokusai Hiroshige and Japanese Ukiyo-e aesthetics
Historical accuracy around swords katana tachi tanto wakizashi and other incidentals
The Mongol invasion and historical accuracy
Khotun Khan and Jin Sakai analysis
Lord Shimura analysis
Bushido and the romantic ideas of samurai in popular consciousness vs reality of the mongol invasions
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