Ghost of Tsushima Playthrough | Part 17 Finale (No Commentary)

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Ghost of Tsushima
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My Complete Playthrough of Ghost of Tsushima on PlayStation 4!

Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. Featuring an open world, the player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. The game was released for PlayStation 4 on July 17, 2020, and a Director's Cut for PlayStation 4 and PlayStation 5, titled Ghost of Tsushima: Director's Cut, was released on August 20, 2021. It received several award nominations and wins, and received praise for its visuals, art direction, and combat, but was criticized for its open world design. Ghost of Tsushima had sold 8 million copies by January 2022. A film adaptation is currently in development.

Ghost of Tsushima is an action-adventure game played from a third-person perspective. The game features a large open world, with no visible waypoints on the HUD, which can be explored with or without guidance by wind direction. Players can travel to different parts of the island on horseback. An item that acts as a grappling hook is available to access difficult to reach areas. The game features side quests and non-playable characters with which the player can interact.

Players can engage in a direct confrontation with enemies, called a stand off, using their katana, which can chain up a series of fatal strikes against a set number of enemies. Additionally, the player has access to bows, which can fire different types of arrows. Alternatively, using stealth allows the player to evade enemies and strike them silently, to use tools such as firecrackers and wind chime bells to create distractions, as well as use smoke bombs to disorient alerted foes and kunai for striking multiple enemies.

Players can unlock various sets of armor, clothing and charms. Each set has different properties that provide benefits in combat. Some armor reduces damage taken, while another increases total health or melee damage. Most sets of armor and clothing can be upgraded, by collecting materials in the area or by completing quests. Only body armor and clothing have these perks, while headwear and face wear are for visual appeal. Charms are items, acquired through exploration and giving different effects to general gameplay, such as decreasing damage taken, reducing enemy detection speed, or increasing how much health is recovered from healing.

The game's highest difficulty is a more realistic mode in which the player and enemies do massive damage to each other, with all non-boss fights ending in one or two successful cuts.

A multiplayer mode titled Legends was released in late 2020. Players can complete story missions based on Japanese folklore with another player. A horde mode, in which players fight waves of enemies, is also available for a group of four players. A raid was added post-Legends launch.

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