Ghost Recon Breakpoint : DirectX 11 vs Vulkan

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Ubisoft's bringing Vulkan support to Ghost Recon Breakpoint

Ubisoft loves the Vulkan API, and following the success of the company's Vulkan implementation in Rainbow Six: Siege (Benchmarks here), the company has decided to extend their support for Vulkan to new titles, starting with Ghost Recon: Breakpoint.

On March 24th, Vulkan API support will arrive on Ghost Recon: Breakpoint, arriving as part of the game's 2.0.0 title update. With this update, gamers will be able to select Vulkan or DirectX 11 as their graphical API of choice, depending on which API delivers the best system performance.

Performance is key, and Ubisoft wants its games to run well on modern gaming hardware. With this in mind, Ubisoft decided that they needed to move away from DirectX 11, and into modern APIs like DirectX 12 and Vulkan.

Please get the latest GPU driver update for your graphic card.

I currently running Ghost Recon Breakpoint with
Intel i7 3770
Asus P8Z77-V
Corsair Vengeance 16GB DDR3 1866mhz
Sapphire RX580 4GB
Apacer Panther 480GB (Breakpoint install on it)

Vulkan vs DirectX 11







Tags:
ubisoft
ghost recon
breakpoint
vulkan
directX
DX11
DX12
benchmark
comparison
amd
rx 580
intel
i7
3770
gaming



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