Ghostrunner Demo Analysis: Ray Tracing on Unreal Engine 4 Tested In-Depth
Channel:
Subscribers:
1,470,000
Published on ● Video Link: https://www.youtube.com/watch?v=RNRp9Y33xWE
A time-limited demo on Steam, Ghostrunner is a highly playable speed-running assassination game running under Unreal Engine 4. It's also using the middleware's new ray tracing features. Alex Battaglia and John Linneman gives their thoughts on the game - and with a bit of console command line magic, we give UE4's early ray tracing implementation a full feature test and thorough performance workout.
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Join the DF Patreon, support the team more directly and get access to pristine quality video downloads of everything we do - and everything we've done since November 2016! https://www.digitalfoundry.net