Ghosts of Tabor's NEW Update Brings TONS of Improvement! - (Better AI, Physics, and Optimization)
Ghosts of Tabor's NEW Patch is here! There's nothing insane that's been added with this update, but tons of new enhancements makes the gameplay so much smoother...
This update brings a ton of bug fixes, optimization, and some quality of life enhancements, like enhanced AI reactions, backpack interactions, looting interactions, gun wall interactions, and MORE.
0:00 Intro
0:11 Optimization and Physics
0:48 Mag Checking
1:24 AI Improvements
2:13 Stamina Changes
2:28 Bug Fixes, Misc. Features
2:55 Backpack Improvements
3:13 Outro
Consider SUBSCRIBING, it is a massive help :)
The FULL list of changes, taken from the Tabor Discord:
Optimized the white house
Optimized collisions for better performance
Landscape made easier to navigate in certain areas
Added more cover in open areas
Improved objects culling distances
Optimized materials and textures use for better performance
Lootcrates moved to be easier to grab things inside
General:
Fix AI Strafing super fast while shooting at you
Fix not being able to hear shots from far distances
Hunger drain increased from .0375/s to .04
Fruit cans appear less often
Made looting interactions easier by improving hand collisions
Fix mag shaking to get ammo count
Fix gunwall in other rooms not working correctly
Gunwall significant improvements (you can now 2 hand weapons or items and they will detect correctly 1 at a time which one is closest)
Fix infinite eating bug
Fix rations not showing on kiosk correctly
Fix duplication bugs with conveyors
Fixes for watch compass highlighting
Deleted old backpacks
Added a heartbeat sound for when player is under 25% HP
Fixed on-screen blood effect being too intense when going into raid with slightly lower than 100% health
Fixed duplication glitch with the workbench drawers in the safehouse
Fixed player offline healing
Fixed Loading screens on Oculus Store PC version
Fixed OpenXR not loading correctly on Oculus Store PC version
Added haptic and sound feedback when adding or removing loot from backpacks and armor holsters
Improved grabbing backpack while armor is equipped
Improved handling items in backpack as now you have to grab the backpack by the straps
Improved handling items in backpack by preventing the backpack from tipping over when moving loot around
Improved adding weapon attachments to weapons Improved mp40 charging when releasing from safety
Improved MP5 magazine socket location
Improved LODs on weapons, magazines, and attachments
Improved looting without grabbing weapon
Improved looting without stepping up on desk Improved physics and interaction with armor storage locker
Improved door physics
Fixed removing silencers in raid
Fixed issue with guns falling off holsters and holsters disappearing
Fixed silencer collision issues
Fixed placing helmet attachments in backpacks
Fixed mute mic setting not persisting across sessions
Fixed weapons not extracting when placed in geartech weapon holster
Fixed grenade pin pull sound not attenuating
Fixed backpacks vanishing in certain situations
Fixed Scar shrinking weapon attachments
Fixed sound inconsistencies when jumping
Fixed some inconsistencies with grenade damage model
Fixed gripping gunstock on accident when gun is holstered
Fixed 556 tracer damage
Fixed magazine/gunwall duplication bug
Tweaked loot spawn weights
Tweaked purple key card room loot weights on island of tabor to be consistent with Silo
Reduced stamina reduction when you jump, so you can jump more often
Increased stamina regeneration rate
CHECK IT OUT on Steam AND Oculus Quest:
https://store.steampowered.com/agecheck/app/1957780/?gclid=CjwKCAjw0N6hBhAUEiwAXab-TduPDdkDuXMIdfwB1AITnNASws4rPDB2y6DkQ5lUkTE9s1lfHg2bPxoC2wYQAvD_BwE
https://www.oculus.com/experiences/quest/7614022262006379/
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